
A maximum coverage is striven for from all parts. Going from the Shaltari perspective, the UCM take the left-hand corner, the Shaltari the right-hand, and the Scourge go opposite of the Shaltari. ↑ Turn 1. All three forces take their forward positions.

Let’s see if the UCM are as lucky as they were last time. This time we fight over 30 something possible objectives, 5 of which are actual objectives. ↑ This time we still kept to our previous 700 point lists (see HERE), the main difference being that my Commander is now painted (fanfare). This is the Scourge – their level 3 commander is one of the small AT skimmers. With all of those UCM flyers around, and only little AA in my list, much weight is on the performance of these three little tanks.īut to more recent events! Beware though, between three players, shaltarigans and much too much banter, I doubt I can describe everything accurately – but I hope you can bear with me! Maybe we can start counting the games as real games from now?īetween this game, and the last I wrote about, we actually had time for another game as well: Summarizing it, I pushed my Kukri a bit too fast forward, which ended with me losing them spectacularly and, in the end, the game too in a similarly spectacular manner.


It took a while, and it didn’t turn out to be quite my first game – but in the end we manage to set it up. I think it was supposed to be my very first game, this three-player battle royale between my Shaltari, Mr. The time has come for the magnificent face-off of three nooby Dropzone Commanders! Read on for some proper UCM vs Scourge vs Shaltari action!
